package main

//type Point struct {
//	X, Y float64
//}
//
//func Distance(p, q Point) float64 {
//	return math.Hypot(q.X-p.X, q.Y-p.Y)
//}
//
//func (p Point)Distance(q Point) float64 {
//	return math.Hypot(q.X-p.X, q.Y-p.Y)
//}
